VOICE AUDITIONS

The two voices the game actually ships, rendered from the registered reference clips by npm run voice -- --audition. Re-run that after re-registering a voice; this page is written by the same command, so what you hear here is what a match uses.

Melon Husk

voice melon · cloned from .voices/references/melon.wav

“Welcome. You're all part of something much bigger than yourselves. It's my other project. It needs your RAM.”

The Allocator

voice allocator · cloned from .voices/references/allocator.wav

“A player has died.”